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| CHIPS Modes - The Best Laser Tag Power Ups for your Guests | The LASERTRON Team | ||||||||||
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Excerpt(s): "CHIPS stands for Competitive Human Interactive Player Software. LASERTRON created CHIPS to add to the excitement of the average laser tag game without unbalancing the game." |
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| Interactive Game Elements | The LASERTRON Team | ||||||||||
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Excerpt(s): "Every laser tag attraction operator is searching for something to make them stand out in front of their competition." |
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| Why We Play Recharge Games | The LASERTRON Team | ||||||||||
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Excerpt(s): "Our experience has shown that a recharge laser tag game format offers players a better game experience in most arenas, especially larger ones." |
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| Faster More Exciting Game Play | The LASERTRON Team | ||||||||||
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Excerpt(s): "Players come to play laser tag expecting an athletic event. Since it's unsafe to allow running and other dangerous activity, it's critical to provide a fast paced game." |
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| Team Games Versus Solo Games | The LASERTRON Team | ||||||||||
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Excerpt(s): "One of your first choices will be to decide how many teams you'll play in your arena. There are laser tag arenas that play solo games (every player for themselves), two-team, three-team and even four or more team games." |
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| LASERTRON: A History of Success | The LASERTRON Team | ||||||||||
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Excerpt(s): "LASERTRON’s clients enjoy being a part of the longest running and most stable group of operators in the laser tag industry." |
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| LASERTRON Arenas Versus Wooden Arenas | The LASERTRON Team | ||||||||||
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Excerpt(s): "The right arena will keep players coming back again and again. The wrong arena will limit your ability to attract older customers and reduce the frequency of repeat play by existing customers." |
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| Why Multi-Level | The LASERTRON Team | ||||||||||
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Excerpt(s): "In the fall of 2002, we had the opportunity to find out what would happen when a competitor built a multi-level arena in our market area. " |
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| "But There's Nothing for Kids To Do Here..." Laser Tag in Small Communities | The Laser Tag Guy | ||||||||||
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Excerpt(s): "It's easy to make the assumption that because there isn't anything else to do in the area, your business will be wildly successful." |
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| Laser Tag Vs. Paintball | The Laser Tag Guy | ||||||||||
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Excerpt(s): "But, if you are unsure what would provide better revenue and opportunity for your facility, laser tag has the edge." |
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| The Laser Tag Guy | |||||||||||
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Excerpt(s): "1. There is no guarantee of a honeymoon period." |
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| Marketing on the Web | The Laser Tag Guy | ||||||||||
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Excerpt(s): "An entertainment center is not something easily marketed over the Internet. The best products to sell over the internet are small, highly valuable and don't require you to be at a certain location." |
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| What About Laser Tag Leagues? | The Laser Tag Guy | ||||||||||
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Excerpt(s): "Only one time did the league stay together with enough players to actually finish the league! They are the biggest wasters of your time imaginable. And they will likely net you a big fat zero." |
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| Outdoor Laser Tag...A Threat? | The Laser Tag Guy | ||||||||||
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Excerpt(s): "Outdoor laser tag is becoming increasingly popular in North America." |
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| Infared vs. Laser Diodes | The Laser Tag Guy | ||||||||||
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Excerpt(s): "A quality Infared (IR) laser tag system will provide your guests with the best laser tag experience. Of course, the IR/laser emitter module and receivers must be designed correctly." |
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How
to Fight the Good Fight |
RePlay Magazine | ||||||||||
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Excerpt(s): "What we all must understand is one very simple and extremely important point: The management team is the reason why challenges continue to exist in any of our entertainment centers." |
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| Accounting
for Excellence - and Mediocrity (pdf format) |
RePlay Magazine | ||||||||||
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Excerpt(s): "If you are
sure you know what you |
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| Laser Tag, Must Be Run Like a Business | Play Meter Magazine | ||||||||||
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Excerpt(s): "You can't ever say, 'We've got it all right,' because that's when you start to become a dinosaur and someone else figures out how to do it better." |
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| Michael Getlan talks to Jim Kessler about laser tag | Play Meter Magazine | ||||||||||
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Excerpt(s): "Develop bonus systems that motivate the staff to focus on customer service and to maintain a high quality laser tag experience from start to finish." "It is very important to tie in your game system's ability to introduce new features with your marketing and promotions program." |
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